[Gegl-developer] Build problems on OS X
Øyvind Kolås
pippin at gimp.org
Tue Feb 26 09:00:40 PST 2008
On Thu, Feb 21, 2008 at 11:05 PM, Ettore Pasquini
<ettore_pasquini at 3dconnexion.com> wrote:
> On 2/20/08 5:51 PM, "Ettore Pasquini" <ettore_pasquini at 3dconnexion.com>
> wrote:
>
>
> >> On Wed, Feb 20, 2008 at 11:50 PM, Øyvind Kolås <pippin at gimp.org> wrote:
> >>>
>
> >>> GEGL has not yet been successfully built on Mac OS X, please upgrade
> >>> to the vrey latest version and try again and report back whether it
> >>> compiles succesfully or not.
>
> I wrote a blog post about that:
>
> http://cubelogic.org/act/building-gegl-and-babl-on-mac-os-x.html
GEGL has now finally been confirmed to be working correctly on Mac OSX and
we're closing in on the 0.0.16 release.
/Øyvind K.
--
«The future is already here. It's just not very evenly distributed»
-- William Gibson
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