[Gegl-developer] Area filters

Kurt Pruenner leak at gmx.at
Fri Jun 27 00:35:23 PDT 2008


David Gowers wrote:
> Offhand, I cannot think of any way to employ mirroring abyss
> behaviour at all. Are there any?

When coloring stuff I often create a black/white layer using the
paintbrush and smear tools to add shading, and then blur it to smooth it
out even more.

If there's one thing I don't want in this case is for the edges to
become transparent or change their value much. In that case, mirroring
probably would be the best option...

-- 
Kurt Bernhard Pruenner --- Haendelstrasse 17 --- 4020 Linz --- Austria
.......It might be written "Mindfuck", but it's spelt "L-A-I-N".......


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