[Gegl-developer] Cache strategy
Patrik Östman
pa.ostman at gmail.com
Mon Jun 15 12:12:28 PDT 2009
Hi.
I repost my previous message because of bad formatting.
Hope this will be better...
I have some questions regarding the cache strategy in gegl.
I have tested using both 0.0.20 and 0.0.22 and I find them
different in the way nodes are cached.
GEGL 0.0.20:
Creating the graph below:
1
|
2
|
3
|
4
Rendering node 4 and after that rendering node 2.
When rendering node 2 the output is taken from the cache
because it is already calculated when rendering node 4.
This is also that I had expected. Now linking node 2 to
node 5 and creating a new branch:
1
|
2--
| |
3 5
|
4
Rendering node 4 again and the graph is rendered from
node 2 to node 4. This should not be necessary because
the output of node 2 is not changed when the output pad
of node 2 is connected to another node.
What is the reason for this?
GEGL 0.0.22
In gegl 0.0.22 I are not able to use any cached node output
other than the last rendered node output. E.g. creating the
first graph above, rendering node 4 and after that rendering
node 4 again getting the result from cache. But if rendering
node 2 (after rendering node 4) the graph is rendered from
node 1 to node 2. Are there any significant changes of cache
handling done between 0.0.20 and 0.0.22 or are there a
setting that must be turned on to get 'per node caches'
functionality?
Another question: What is the difference between
GEGL_BLIT_CACHE and GEGL_BLIT_DEFAULT flags of the
'blit' function?
Regards
Patrik Östman
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