[Gimp-developer] On deep-pixel (large number of bits per channel) support...again
Kevin Brown
kevin at sysexperts.com
Fri Jul 13 20:15:40 PDT 2007
My first attempt to send this doesn't seem to have made it there.
Trying again with a different email gateway...
My apologies for bringing this up again. It has to be a FAQ, but my
specific question is one that I wasn't able to find an answer to in the
archives.
My question is this: where is the 8-bit per color channel limitation in
GIMP? That is, which bits of the source code limit the GIMP this way?
I ask because I took a brief look at the source, and it seems the
internal color representation is stored in a GimpRGB struct, but that's
one of these:
struct _GimpRGB
{
gdouble r, g, b, a;
};
Where a gdouble is really a double.
In other words, it looks based on this naive examination like GIMP is
already capable of handling pretty much arbitrary resolution per channel.
What am I missing, and where do I need to look to see the limitations
that prevent GIMP from handling more than 8 bits per channel?
Thanks, and sorry for the naive question...
--
Kevin Brown kevin at sysexperts.com
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