[Gimp-developer] Pixel coordinates input type for script-fu?

Mark Lowry vabijou at yahoo.com
Tue May 1 13:05:30 PDT 2007


--- "Joao S. O. Bueno Calligaris" <gwidion at mpc.com.br>
wrote:
 
> Hi - no, there is no official way to do that.
> 
> What I do in my scripts is require the user to start
> a Path with the 
> bezier tool before calling the script - The script
> then use the 
> coordiantes of the first (or how many I want) points
> of this path as 
> input coordinates. These can e read through the PDB.
> 
> 	js
> 	-><-


I have thought about doing that and I think that is
the way I will have to go.  I'm confused with how to
extract elements from the vector returned by
gimp-path-get-points.  I thought I understood that
(vector-ref vector k) was the way to pull the k-1
element from the vector, but when I input (vector-ref
'#(1 1 2 3 5 8 13 21) 5) I just get an errobj on
vector-ref.  What do I need to do to be able to
extract a value from the result of
(gimp-path-get-points image path)?


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