[Gimp-developer] input from the UI team needed
Alexander Rabtchevich
alexander.v.rabtchevich at iaph.bas-net.by
Sat Jan 26 03:03:10 PST 2008
And I can see freehand and polygonal selection tools as two different
tools or modes. The main wish is to be able to handle any existing
selection as a set of Bezier curves (or polygonals). So one can draw a
selection as he wishes with any of existing tools, using existing
modifiers. And if he wants to correct the existing selection in a
regular way, he switches to the polygonal selection tool and starts
editing already existing curve. Of course, selection can be done from
scratch with the polygonal selection tool itself. This approach exists
in vector graphics editors.
--
With respect
Alexander Rabtchevich
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