[Gimp-user] script-fu-save-anim-layers
Kevin Cozens
kevin at ve3syb.ca
Sun Oct 19 13:02:26 PDT 2008
Alec Burgess wrote:
> Thanks ... I think :-) found the example and perused the linked PDF
> (section 4.2.2. Binding constructs) with out much if any understanding.
>
> I changed:
> (define (save-layer orig-image layer name)
> (let* (
> (image)
> (buffer)
> )
>
> to:
> (define (save-layer orig-image layer name)
> (let* (
> (this-is-correct 0)
> (image)
> (buffer)
> )
You didn't need to read the linked PDF file. That is there for reference in
case someone doubted whether the Scheme interpreter in Script-Fu is doing "the
right thing" regarding the let* blocks.
The release notes should have made it perfectly clear as to the problem and
its fix. Since it appears the note about Script-Fu isn't clear enough I will
think about some changes to the information. In the meantime, Sven has pointed
out the needed changes to the script that were referred to in the release notes.
--
Cheers!
Kevin.
http://www.ve3syb.ca/ |"What are we going to do today, Borg?"
Owner of Elecraft K2 #2172 |"Same thing we always do, Pinkutus:
| Try to assimilate the world!"
#include <disclaimer/favourite> | -Pinkutus & the Borg
More information about the Gimp-user
mailing list